Portland, Oregon

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There is no way to instruct out out Portland if you lot desire to portray Oregon properly. It’s the biggest urban center inward the state, the heart of a populated portion as well as a real of import carry hub. There is a large harbor at that topographic point as well as lots of industry. All that should hold upward reflected inward American Truck Simulator, non simply inward appearance, but too inward the game's economy.

We knew that this would non hold upward an slowly chore correct from the early on query stages of the Oregon project. The urban center crosses the Willamette River, as well as fifty-fifty its nickname "Bridge City" hinted that nosotros would stimulate got to bargain amongst several bridges as well as difficult-to-optimize topology of the surface area amongst a lot of reflective H2O splitting it inward half. Indeed, several critical bridges cast the real backbone of the carry network. So at that topographic point is a lot of candidate geometry to homecoming as well as to strain the 3D card.

Our squad has spent a lot of attempt as well as fourth dimension to laid upward our convey on Portland. It has actually been quite tough to optimize the layout as well as pattern to accomplish an acceptable framerate. We are quite happy amongst the result, we believe that it is real instance of the urban center every 2nd seen yesteryear a truck driver passing through it, giving the correct impression nosotros stimulate got been aiming for.

More screenshots on Oregon's Coming Soon Steam shop page here.







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